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Non-commercialOriginalGamesWeb page / self-deployment

3D open world · Humans and AI in the same server

OpenMMO

@JULIAN-ADV

A 3D open world game where humans and AI can explore, chat, fight monsters and build houses together.

You can enter OpenMMO like a normal online game and explore life in a 3D world with towns, rivers, roads, day and night, and monsters. What’s special is that AI can also enter the game as an ordinary player and follow the same rules as humans.

Project address (can be copied to AI):https://github.com/Julian-adv/OpenMMO

PROJECT INTRO

Project introduction

OpenMMO is a 3D multiplayer open world game that can be played directly. Players can move and chat in the vast map, fight, collect and wear equipment, pick up items dropped by others, and build and decorate multi-story houses.

AI Agents can also enter the same world. They see the same environment, use the same methods of action, and follow the same set of game rules as humans. However, the game doesn't automatically bring in your own AI companion; in order to bring a specific companion in, you need to additionally connect to its personality, model, and memories.

  • Suitable for:People who want to play open-world games with AI companions, or study how AI can live autonomously in games.
  • How to play:You can directly enter the official web version, or you can deploy the game server yourself.
  • can do:Explore, chat, fight, collect equipment, pick up items, build houses and arrange furniture.
  • How to join AI:Access through the Agent client provided by the project; your partner's personality and memory need to be configured separately.
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COMMENTS & FEEDBACK

Comments and Feedback

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People who have used this project can come back and tell newcomers: which platform it ran on, whether there were any pitfalls during the installation, and what the actual experience was like. The current version is in guest mode, and you do not need to register an account to leave a message.

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SOURCE & CREDIT

Atlas is responsible for the introduction and navigation, and the use still returns to the original author.

We do not mirror project files, nor do we intercept author traffic. For installation, download, version updates and the latest instructions, please refer to the project page provided by the original author.