Hide · Listen for clues · Find you
Hide and Seek
HIDE AND SEEK · @ Chaodeng & Brother (CLAUDE)
You hide it and he or she finds it; it will guess the room by listening to the ringtone and compete with you for a round.
Hide and Seek makes home a map that can be chased. You are responsible for choosing a hiding place and finding ways to mislead, and your AI companion is responsible for listening to the ringtone, judging the direction, and entering the room to search. Both sides have rules and wins and losses, they don’t just rely on chatting and pretending to be playing.
Project address (can be copied to AI):https://github.com/chaodeng060-source/hide-and-seek-
PROJECT INTRO
Project introduction
The gameplay of this game is very simple: you hide it and he or she finds it. There are 13 areas in the map such as living room, kitchen, bedroom and balcony, and each room also has specific hiding spots. your AI companion has to walk into the right room and find the right location to actually catch you.
your AI companion will determine where you may be hiding based on the distance of the ringtone. You can also hold your breath, run away when it finds something wrong, or hold it back by closing the door. The current public version is a Python game that can be run directly and does not include a chat interface and long-term memory.
- Suitable for:People who want to have more common activities with their regular your AI companion, who like chasing and light games.
- How to play:Choose a hiding place, hold your breath or escape to another room and he or she will find you based on the ringtone.
- Usage:Requires Python 3.10 or above, run through the command line.
- Current version:The searchers in the public code act according to the rules of the game and will not directly call the AI model; accessing their own your AI companion requires further modification.
COMMENTS & FEEDBACK
Comments and Feedback
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SOURCE & CREDIT
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We do not mirror project files, nor do we intercept author traffic. For installation, download, version updates and the latest instructions, please refer to the project page provided by the original author.
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